Curse of the Crimson Throne
Here is what you need to know for character creation in Curse of the Crimson Throne.
- First, download the free Curse of the Crimson Throne Player’s Guide. It will have everything you need to know about Korvosa to get started.
- Next, pick your class and any archetype you might want.
- For this campaign classes and archetypes are limited to those found in The Core Rulebook, Advanced Players Guide, Ultimate Magic, and Ultimate Campaign.
- The following classes are not available for play in this campaign
- Gunslinger or any gunwielding archetype
- Inquisitor – Unless you can make a REALLY good case for your concept.
- Any build that utilizes undead minions
- If you pick a class that gives you a mount please know that you will not have a lot of opportunity throughout most of the campaign to use it.
- Ranger characters that wish for guidance with Favored Terrains and Favored Enemies please contact me. Nothing like picking something you might never see.
- Pick your race. Core races only supplemented by Tieflings and Aasimars.
- Alternate racial traits such as those found in The Advanced Race Guide are legal.
- Variant Heritages for Tieflings and Aasimars are also legal.
- Ability scores will be on a 20-point buy.
- Hit Points are determined according to PFS rules. Full Hit Die at level one then average there on out.
- Feats are limited to those found in The Core Rulebook, Advanced Players Guide, Ultimate Magic, and Ultimate Campaign.
- Have a feat you need from another source book? Ask me and I’ll let you know if you can use it.
- Alignment: You may select whatever alignment you want, though you need to justify your alignment with the overall goal of the campaign. A Chaotic Evil Murder Hobo will not fit this campaign so avoid that. However, a Lawful Evil rogue that seeks to slowly shape Korvosa into a personal seat of power does work.
- Keep in mind that this campaign is written for heroes and is not a sandbox. You will be a hero of the people and restoring justice and fighting evil. Keep that in mind.
- For what I consider a good guide on how alignments should be played please see this page
- Traits: You do get two traits, but one of them MUST be a background trait from the Player’s Guide.
Lastly, a note on optimization. You are not alone in this campaign and you are not in the Pathfinder Society. Work with your team and figure out who will play what role. Make a character that works, but try not to overdo it. Do you have an archer that is great in combat and supports everyone else, great! Do they win initiative first every time and kill everything before anyone else gets to play? Not so great.